Event Test Server
Offline 178.208.110.214:28035 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:37 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Event Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Event Test Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Event Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Event Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Event Test Server in?
There is no published region for Event Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 178.208.110.214:28035.
How reliable is Event Test Server?
The server Event Test Server is not reachable at the moment; the last sighting was 7 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is Event Test Server on?
Rust network protocol 2634 and build 167398 is what Event Test Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Event Test Server wipe?
Too few wipes are on record for Event Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 10 hours ago.
What happens on wipe day at Event Test Server?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on Event Test Server?
Its name does not state a gather rate for Event Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Event Test Server?
The map on Event Test Server is procedural, made by the game.
Player stats
Is Event Test Server busy?
The last sighting of Event Test Server was 7 days 9 hours ago; it is offline right now.
What position does Event Test Server hold in the server rankings?
Over the last seven days, Event Test Server is #13,628 by player hours, among the top 62% of all ranked servers.
How to join
What's the way to join Event Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.208.110.214:28035.