nameserver
Offline 178.208.229.201:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 119/ 400
- 74/ 225
- 122/ 100
- 114/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is nameserver in?
There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 178.208.229.201:28015.
What's the uptime like for nameserver?
nameserver is down at the moment; it was last up 6 days 18 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for nameserver?
On Windows, nameserver runs Rust network protocol 2634 and build 167398. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 18 hours ago.
Settings and map
Which rules and settings is nameserver running?
Its name does not state a gather rate for nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on nameserver?
The map on nameserver is procedural, made by the game.
Player stats
How many players are on nameserver?
nameserver was last seen 6 days 18 hours ago and is offline as you read this. The seven-day average for players here is 0.
Where does nameserver sit in the rankings?
For player hours in the last seven days, nameserver ranks #15,861, within the top 72% of ranked servers.
Getting in
What's the way to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.208.229.201:28015.