Local server 261
Offline 178.222.225.189:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): The protocol is 2332; a different version won't get you in; ptrak (Networking): Standard RakNet networking; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Local server 261?
Local server 261 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 178.222.225.189:28015.
What's the uptime like for Local server 261?
Local server 261 is down at the moment; it was last up 10 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 7 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
Rust network protocol 2332 is what Local server 261 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 13 hours is how long ago this world came into being.
Map and rules
What settings are in place on Local server 261?
Its name does not state a gather rate for Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. VAC is off: Valve's anti-cheat is not active.
Player stats
Is Local server 261 busy?
Local server 261 was last seen 10 days 12 hours ago and is offline as you read this.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,715 by player hours, among the top 71% of all ranked servers.
Getting in
How do you get into Local server 261?
Open Rust and press F1, then type client.connect 178.222.225.189:28015. Alternatively, click Launch Rust on this page to join via Steam.