Back Soon
Offline 178.230.19.215:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 134/ 2000
- 281/ 2000
- 54/ 200
- 53/ 250
- 46/ 200
- 66/ 200
Quick answers
Tags and listings
Where does Back Soon appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Back Soon: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Back Soon?
Back Soon's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Back Soon?
No region comes from Back Soon. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 178.230.19.215:28015.
What's the uptime like for Back Soon?
Right now Back Soon is offline, having last been seen 34 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Back Soon on?
The version on Back Soon is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Back Soon wipe?
Back Soon's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 17 hours ago.
Settings and map
What settings and rules have been applied to Back Soon?
No gather rate appears in the name of Back Soon. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on Back Soon?
The last sighting of Back Soon was 34 days 14 hours ago; it is offline right now.
Where does Back Soon sit in the rankings?
Over the last seven days, Back Soon is #13,043 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Back Soon?
To join, open Rust, hit F1, and enter client.connect 178.230.19.215:28015. Or click Launch Rust on this page to open the game through Steam and connect.