Back Soon
Offline 178.230.27.196:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 116/ 2000
- 309/ 2000
- 8/ 200
- 49/ 250
- 50/ 200
- 63/ 200
Quick answers
Tags and search
Where does Back Soon appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Back Soon are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Back Soon?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Back Soon puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Back Soon in?
There is no published region for Back Soon. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 178.230.27.196:28015.
Is Back Soon up, and how often does it stay online?
Right now Back Soon is offline, having last been seen 29 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.
What is the Rust version for Back Soon?
The version on Back Soon is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does Back Soon wipe?
Back Soon's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 11 hours.
Rules and settings
What settings and rules have been applied to Back Soon?
Its name does not state a gather rate for Back Soon. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Population
Is Back Soon busy?
Back Soon was last seen 29 days 7 hours ago and is offline as you read this.
What's Back Soon's rank among Rust servers?
For player hours in the last seven days, Back Soon ranks #13,326, within the top – of ranked servers.
Join info
What's the process to join Back Soon?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 178.230.27.196:28015.