Back Soon
Offline 178.230.45.197:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 118/ 2000
- 340/ 2000
- 48/ 200
- 54/ 250
- 49/ 200
- 61/ 200
Quick answers
Tags and filters
Where does Back Soon appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Back Soon: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Back Soon?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Back Soon puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Back Soon in?
Back Soon does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.230.45.197:28015.
What's the uptime like for Back Soon?
Right now Back Soon is offline, having last been seen 28 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 19 September 2026.
What is the Rust version for Back Soon?
The version on Back Soon is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Back Soon follow for wipes?
The wipes recorded for Back Soon are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 28 days 17 hours.
Settings and map
Which rules and settings is Back Soon running?
No gather rate appears in the name of Back Soon. 8 players is the group cap, the game's default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Population
How many players are on Back Soon?
Right now Back Soon is offline, with its last appearance 28 days 10 hours ago.
Where does Back Soon sit in the rankings?
Over the last seven days, Back Soon is #13,268 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Back Soon?
Open Rust and press F1, then type client.connect 178.230.45.197:28015. Alternatively, click Launch Rust on this page to join via Steam.