#1 MyRustServer
Offline 178.234.235.17:28020 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and search
Where does #1 MyRustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1 MyRustServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on #1 MyRustServer?
#1 MyRustServer's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find #1 MyRustServer?
No region comes from #1 MyRustServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 178.234.235.17:28020.
How reliable is #1 MyRustServer?
#1 MyRustServer is down at the moment; it was last up 16 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is #1 MyRustServer on?
On Windows, #1 MyRustServer runs Rust network protocol 2634 and build 166494. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does #1 MyRustServer follow for wipes?
#1 MyRustServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 16 hours ago.
Map and rules
What settings are in place on #1 MyRustServer?
No gather rate appears in the name of #1 MyRustServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on #1 MyRustServer?
The map on #1 MyRustServer is procedural, made by the game.
Player count
What's the population like on #1 MyRustServer?
#1 MyRustServer was last seen 16 days 14 hours ago and is offline as you read this.
What position does #1 MyRustServer hold in the server rankings?
Over the last seven days, #1 MyRustServer is #13,875 by player hours, among the top 60% of all ranked servers.
Getting in
What's the way to join #1 MyRustServer?
Open Rust and press F1, then type client.connect 178.234.235.17:28020. Alternatively, click Launch Rust on this page to join via Steam.