Skip to the content
Dive report

Private Rust Map Lab

Online 178.254.6.6:28015 checked 10m ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak 1
#11,978ranktop 54%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Fri 16 Oct, 12:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608022:0007:0016:0002:0011:0020:00Wiped Fri 16 Oct, 12:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct15 Oct16 Oct17 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:57 UTC1d ago – – running 0
Tue 13 Oct, 13:35 UTC4d ago 1 halved by day 1 3 days 0
Mon 12 Oct, 09:39 UTC5d ago 1 – 1.2 days 0
Sun 11 Oct, 14:53 UTC6d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Private Rust Map Lab appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Private Rust Map Lab are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Private Rust Map Lab?

The server browser shows these tags for Private Rust Map Lab: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Private Rust Map Lab?

Average server fps for the last 48 hours was 60, and the lowest was 51. At its peak it carried 113,867 entities, including buildings and deployables. 2,617 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Private Rust Map Lab in?

There is no published region for Private Rust Map Lab. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 178.254.6.6:28015.

Is Private Rust Map Lab up, and how often does it stay online?

Right now Private Rust Map Lab is online. The uptime it gives puts the last restart at roughly 31 hours ago. It was up 100% of the time over the last full 5 days, 120 of 120 hours. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is Private Rust Map Lab on?

Rust network protocol 2634 and build 167398 is what Private Rust Map Lab runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Private Rust Map Lab wipe?

No next wipe can be predicted for Private Rust Map Lab, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 32 hours.

What can you expect on wipe day at Private Rust Map Lab?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on Private Rust Map Lab?

The name of Private Rust Map Lab contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Private Rust Map Lab?

Private Rust Map Lab uses a procedural map of size 3,500 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

What's the population like on Private Rust Map Lab?

0 players are on Private Rust Map Lab as you read this. For the past week, players averaged 0 with a high of 1. At 13:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does Private Rust Map Lab sit in the rankings?

Over the last seven days, Private Rust Map Lab is #11,978 by player hours, among the top 54% of all ranked servers.

Getting in

What's the process to join Private Rust Map Lab?

To join, open Rust, hit F1, and enter client.connect 178.254.6.6:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players The slot count is 0.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.