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Dive report

Intoxicated EU Battle Royale

Online 178.32.14.213:27101 checked 9m ago

official modded
Drop in
1/ 200 players now 0% full
07-day averagepeak 2
#8,560ranktop 39%
13h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5211:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 20:55 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 20:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:55 UTC13h ago – – running 0
Mon 12 Oct, 03:16 UTC6d ago 2 held half 5.7 days 0
Sat 10 Oct, 14:32 UTC7d ago 2 – 1.5 days 0
Mon 5 Oct, 20:51 UTC12d ago 1 held half 4.7 days 0
Mon 5 Oct, 09:19 UTC13d ago 1 – 0.5 days 0
Thu 1 Oct, 19:27 UTC FW16d ago 2 held half 3.6 days 1
Wed 16 Sep, 03:19 UTC32d ago 1 held half 15.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Intoxicated EU Battle Royale appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Intoxicated EU Battle Royale are: EU Rust servers, live, Modded Rust servers and Official Rust servers, tracked live. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only.

How should you read the tags on Intoxicated EU Battle Royale?

Intoxicated EU Battle Royale's game browser tags read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptnone (Networking): It uses the 'none' network layer; $rpol (Region code): Region: pol; ^e (Minigames): It hosts minigames like Bedwars, parkour and arenas; ^j (Battle royale): Gather loot and battle while the zone shrinks; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does Intoxicated EU Battle Royale perform?

The last 48 hours saw an average of 256 server fps, never dropping below 256. At its peak it carried 56,745 entities, including buildings and deployables. 923 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Intoxicated EU Battle Royale?

The name suggests Europe and the region code is pol, but Intoxicated EU Battle Royale gives out no region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 178.32.14.213:27101.

How reliable is Intoxicated EU Battle Royale?

Right now Intoxicated EU Battle Royale is online. Its reported uptime shows a restart about 12 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Intoxicated EU Battle Royale?

The version on Intoxicated EU Battle Royale is Rust network protocol 2634 and build 166494, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Intoxicated EU Battle Royale wipe?

Intoxicated EU Battle Royale wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 hours is how long ago this world came into being.

What can you expect on wipe day at Intoxicated EU Battle Royale?

Across its recent wipes, the average busiest point drew 2 players. 36 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings are in place on Intoxicated EU Battle Royale?

The name of Intoxicated EU Battle Royale contains no gather rate. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. It appears under Official in the game. VAC, Valve's anti-cheat, is enabled.

Which map is active on Intoxicated EU Battle Royale?

A custom map of size 3,500 is in play on Intoxicated EU Battle Royale; download its published file from this page.

Population

How many players are on Intoxicated EU Battle Royale?

Out of 200 slots, 1 are filled on Intoxicated EU Battle Royale right now. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 18:00 UTC drew the most players, 0 on average.

What's Intoxicated EU Battle Royale's rank among Rust servers?

Over the last seven days, Intoxicated EU Battle Royale is #8,560 by player hours, among the top 39% of all ranked servers.

How to join

How do you get into Intoxicated EU Battle Royale?

To join, open Rust, hit F1, and enter client.connect 178.32.14.213:27101. Or click Launch Rust on this page to open the game through Steam and connect. http://rustbattleroyale.com is its website.

What each one means

Server tags

Published as gmrust,ptnone,cs166494,$rpol,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8

On Rust Going Deep

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptnone
Networking It uses the 'none' network layer.
$rpol
Region code Region: pol.

Gameplay

^e
Minigames It hosts minigames like Bedwars, parkour and arenas.
^j
Battle royale Gather loot and battle while the zone shrinks.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

rustmaps
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.
stok
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.