STALKER PvE
Offline 178.64.107.28:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 963/ 100
- 145/ 400
- 117/ 245
- 120/ 100
- 338/ 1000
- 22/ 700
Quick answers
Tags and search
Where does STALKER PvE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry STALKER PvE are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on STALKER PvE?
The server browser shows these tags for STALKER PvE: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find STALKER PvE?
There is no published region for STALKER PvE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 178.64.107.28:28015.
Is STALKER PvE up, and how often does it stay online?
STALKER PvE is down at the moment; it was last up 12 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is STALKER PvE on?
On Windows, STALKER PvE runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does STALKER PvE wipe?
STALKER PvE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 15 hours ago.
Map and rules
What settings and rules have been applied to STALKER PvE?
No gather rate appears in the name of STALKER PvE. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Player stats
How many players are on STALKER PvE?
The last sighting of STALKER PvE was 12 days 3 hours ago; it is offline right now.
What position does STALKER PvE hold in the server rankings?
For player hours in the last seven days, STALKER PvE ranks #15,963, within the top 71% of ranked servers.
How to join
What's the way to join STALKER PvE?
To join, open Rust, hit F1, and enter client.connect 178.64.107.28:28015. Or click Launch Rust on this page to open the game through Steam and connect.