WarDogs Rust
Offline 179.221.201.164:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does WarDogs Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry WarDogs Rust are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on WarDogs Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list WarDogs Rust puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is WarDogs Rust in?
No region comes from WarDogs Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 179.221.201.164:28015.
What's the uptime like for WarDogs Rust?
WarDogs Rust is down at the moment; it was last up 28 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 19 September 2026.
What Rust version is WarDogs Rust on?
On Windows, WarDogs Rust runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does WarDogs Rust follow for wipes?
Too few wipes are on record for WarDogs Rust to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 9 hours is how long ago this world came into being.
Map and rules
What settings are in place on WarDogs Rust?
Its name does not state a gather rate for WarDogs Rust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on WarDogs Rust?
A procedural map, generated by the game, is in play on WarDogs Rust.
Player count
How many players are on WarDogs Rust?
WarDogs Rust was last seen 28 days 5 hours ago and is offline as you read this.
What position does WarDogs Rust hold in the server rankings?
For player hours in the last seven days, WarDogs Rust ranks #13,307, within the top – of ranked servers.
How to join
How do you get into WarDogs Rust?
Open Rust and press F1, then type client.connect 179.221.201.164:28015. Alternatively, click Launch Rust on this page to join via Steam.