WarDogs Rust
Offline 179.221.201.25:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does WarDogs Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include WarDogs Rust: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on WarDogs Rust?
The server browser shows these tags for WarDogs Rust: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of WarDogs Rust?
No region comes from WarDogs Rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 179.221.201.25:28015.
What's the uptime like for WarDogs Rust?
Right now WarDogs Rust is offline, having last been seen 27 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for WarDogs Rust?
On Windows, WarDogs Rust runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
When does WarDogs Rust wipe?
Too few wipes are on record for WarDogs Rust to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 11 hours is how long ago this world came into being.
Map and rules
Which rules and settings is WarDogs Rust running?
No gather rate appears in the name of WarDogs Rust. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on WarDogs Rust?
The map on WarDogs Rust is procedural, made by the game.
Population
What's the population like on WarDogs Rust?
Right now WarDogs Rust is offline, with its last appearance 27 days 17 hours ago.
What position does WarDogs Rust hold in the server rankings?
For player hours in the last seven days, WarDogs Rust ranks #13,224, within the top – of ranked servers.
How to join
What's the process to join WarDogs Rust?
To join, open Rust, hit F1, and enter client.connect 179.221.201.25:28015. Or click Launch Rust on this page to open the game through Steam and connect.