testvalley
Offline 179.238.17.47:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does testvalley appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include testvalley: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on testvalley?
testvalley's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts15 (Group limit): The team limit is 15; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of testvalley?
testvalley does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 179.238.17.47:28015.
How reliable is testvalley?
testvalley is down at the moment; it was last up 18 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 27 September 2026.
What Rust version is testvalley on?
On Windows, testvalley runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does testvalley wipe?
The wipes recorded for testvalley are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 23 days 7 hours.
Settings and map
What settings are in place on testvalley?
No gather rate appears in the name of testvalley. 15 players is the maximum group size. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on testvalley?
The map on testvalley is procedural, made by the game.
Population
How many players are on testvalley?
testvalley was last seen 18 days 18 hours ago and is offline as you read this.
What position does testvalley hold in the server rankings?
Over the last seven days, testvalley is #15,498 by player hours, among the top 65% of all ranked servers.
Join info
What's the way to join testvalley?
Open Rust and press F1, then type client.connect 179.238.17.47:28015. Alternatively, click Launch Rust on this page to join via Steam.