AVIX_TEST_2X
Offline 179.254.82.16:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1089/ 1100
- 491/ 500
- 961/ 925
- 778/ 1200
- 473/ 550
- 191/ 200
Quick answers
Tags and search
Where does AVIX_TEST_2X appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include AVIX_TEST_2X: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What's the meaning of the tags on AVIX_TEST_2X?
The server browser shows these tags for AVIX_TEST_2X: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is AVIX_TEST_2X in?
No region comes from AVIX_TEST_2X. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 179.254.82.16:28015.
What's the uptime like for AVIX_TEST_2X?
AVIX_TEST_2X is down at the moment; it was last up 28 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is AVIX_TEST_2X on?
The version on AVIX_TEST_2X is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does AVIX_TEST_2X wipe?
Too few wipes are on record for AVIX_TEST_2X to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 days 22 hours.
Rules and settings
What settings and rules have been applied to AVIX_TEST_2X?
At 2x gather, AVIX_TEST_2X does what its name suggests. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on AVIX_TEST_2X?
A procedural map, generated by the game, is in play on AVIX_TEST_2X.
Player stats
Is AVIX_TEST_2X busy?
The last sighting of AVIX_TEST_2X was 28 days 19 hours ago; it is offline right now.
What position does AVIX_TEST_2X hold in the server rankings?
For player hours in the last seven days, AVIX_TEST_2X ranks #13,254, within the top – of ranked servers.
How to join
How do you get into AVIX_TEST_2X?
To join, open Rust, hit F1, and enter client.connect 179.254.82.16:28015. Or click Launch Rust on this page to open the game through Steam and connect.