AVIX_TEST_2X
Offline 179.254.82.22:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1089/ 1100
- 491/ 500
- 961/ 925
- 778/ 1200
- 473/ 550
- 191/ 200
Quick answers
Tags and listings
Where does AVIX_TEST_2X appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry AVIX_TEST_2X are: 2x Rust servers and Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should you read the tags on AVIX_TEST_2X?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list AVIX_TEST_2X puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is AVIX_TEST_2X in?
No region comes from AVIX_TEST_2X. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 179.254.82.22:28015.
How reliable is AVIX_TEST_2X?
The server AVIX_TEST_2X is not reachable at the moment; the last sighting was 28 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is AVIX_TEST_2X on?
The version on AVIX_TEST_2X is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does AVIX_TEST_2X follow for wipes?
The wipes recorded for AVIX_TEST_2X are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 35 days 22 hours ago.
Map and rules
Which rules and settings is AVIX_TEST_2X running?
Gather rates here are 2x, as AVIX_TEST_2X announces in its name. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on AVIX_TEST_2X?
AVIX_TEST_2X uses a game-generated procedural map.
Player stats
Is AVIX_TEST_2X busy?
AVIX_TEST_2X was last seen 28 days 18 hours ago and is offline as you read this.
What's AVIX_TEST_2X's rank among Rust servers?
Over the last seven days, AVIX_TEST_2X is #13,870 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join AVIX_TEST_2X?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 179.254.82.22:28015.