MyRustServer
Offline 18.136.208.239:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does MyRustServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MyRustServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on MyRustServer?
The server browser shows these tags for MyRustServer: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find MyRustServer?
There is no published region for MyRustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 18.136.208.239:28015.
How reliable is MyRustServer?
The server MyRustServer is not reachable at the moment; the last sighting was 9 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for MyRustServer?
Rust network protocol 2634 and build 167231 is what MyRustServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does MyRustServer wipe?
The wipes recorded for MyRustServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 4 hours is how long ago this world came into being.
Map and rules
Which rules and settings is MyRustServer running?
No gather rate appears in the name of MyRustServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on MyRustServer?
MyRustServer uses a game-generated procedural map.
Player count
Is MyRustServer busy?
Right now MyRustServer is offline, with its last appearance 9 days 16 hours ago.
Where does MyRustServer sit in the rankings?
Over the last seven days, MyRustServer is #13,645 by player hours, among the top 62% of all ranked servers.
How to join
What's the way to join MyRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 18.136.208.239:28015.