MochiLand
Online 181.124.9.238:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does MochiLand appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MochiLand are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on MochiLand?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list MochiLand puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of MochiLand?
No region comes from MochiLand. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 181.124.9.238:28015.
How reliable is MochiLand?
MochiLand is live as of this check. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is MochiLand on?
On Linux, MochiLand runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does MochiLand wipe?
Too few wipes are on record for MochiLand to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 36 hours ago.
Rules and settings
Which rules and settings is MochiLand running?
Its name does not state a gather rate for MochiLand. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on MochiLand?
The map on MochiLand is procedural, made by the game.
Player count
How many players are on MochiLand?
MochiLand is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 05:00 UTC drew the most players, 2 on average.
Where does MochiLand sit in the rankings?
For player hours in the last seven days, MochiLand ranks #9,339, within the top 42% of ranked servers.
Join info
What's the way to join MochiLand?
Open Rust and press F1, then type client.connect 181.124.9.238:28015. Alternatively, click Launch Rust on this page to join via Steam.