测试
Offline EA 183.221.149.37:33861 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 29 October, 21:31 UTC, in 11d 23h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does 测试 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include 测试: Rust community servers, going deep and Vanilla Rust servers. Its entry appears under the filters Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.
What's the meaning of the tags on 测试?
gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; EA (East Asia): In the server browser it appears under East Asia — that is the tag list 测试 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of 测试?
测试 lists Asia as its location, with the EA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 183.221.149.37:33861.
What's the uptime like for 测试?
测试 is down at the moment; it was last up 29 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What is the Rust version for 测试?
Rust network protocol 2633 and build 164530 is what 测试 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does 测试 follow for wipes?
An estimate from biweekly: 14 days after its last wipe gives 测试's next wipe. Thursday 29 October at 21:31 UTC is when the next wipe is due. The world you are on now was created 30 days. The tags show wipes scheduled every two weeks.
Rules and settings
What settings are in place on 测试?
The name of 测试 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Which map is active on 测试?
The map on 测试 is procedural, made by the game.
Population
How many players are on 测试?
测试 was last seen 29 days 6 hours ago and is offline as you read this.
What position does 测试 hold in the server rankings?
Over the last seven days 测试 sits at #15,392 on player hours, which is #477 in Asia and inside the top – of all ranked servers.
Join info
What's the process to join 测试?
To join, open Rust, hit F1, and enter client.connect 183.221.149.37:33861. Or click Launch Rust on this page to open the game through Steam and connect.