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Dive report

Nortonic Networks - Vanilla - Chill server for dads

Offline 184.148.107.134:28015 checked 20d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,957ranktop 71%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Nortonic Networks - Vanilla - Chill server for dads appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Nortonic Networks - Vanilla - Chill server for dads: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Nortonic Networks - Vanilla - Chill server for dads?

The server browser shows these tags for Nortonic Networks - Vanilla - Chill server for dads: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Nortonic Networks - Vanilla - Chill server for dads in?

Nortonic Networks - Vanilla - Chill server for dads does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 184.148.107.134:28015.

Is Nortonic Networks - Vanilla - Chill server for dads up, and how often does it stay online?

The server Nortonic Networks - Vanilla - Chill server for dads is not reachable at the moment; the last sighting was 20 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Nortonic Networks - Vanilla - Chill server for dads?

On Windows, Nortonic Networks - Vanilla - Chill server for dads runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Nortonic Networks - Vanilla - Chill server for dads wipe?

Too few wipes are on record for Nortonic Networks - Vanilla - Chill server for dads to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 31 days 5 hours.

Rules and settings

Which rules and settings is Nortonic Networks - Vanilla - Chill server for dads running?

No gather rate appears in the name of Nortonic Networks - Vanilla - Chill server for dads. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Nortonic Networks - Vanilla - Chill server for dads?

The map on Nortonic Networks - Vanilla - Chill server for dads is procedural, made by the game.

Player count

How many players are on Nortonic Networks - Vanilla - Chill server for dads?

Right now Nortonic Networks - Vanilla - Chill server for dads is offline, with its last appearance 20 days 3 hours ago.

What's Nortonic Networks - Vanilla - Chill server for dads's rank among Rust servers?

Over the last seven days, Nortonic Networks - Vanilla - Chill server for dads is #16,957 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join Nortonic Networks - Vanilla - Chill server for dads?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.148.107.134:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.