seedscreen
Offline 184.169.113.39:28115 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 286/ 400
- 199/ 225
- 131/ 100
- 400/ 1000
- 37/ 700
Quick answers
Tags and search
Where does seedscreen appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry seedscreen are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on seedscreen?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list seedscreen puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is seedscreen in?
No region comes from seedscreen. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 184.169.113.39:28115.
What's the uptime like for seedscreen?
The server seedscreen is not reachable at the moment; the last sighting was 34 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.
What Rust version is seedscreen on?
On Windows, seedscreen runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does seedscreen wipe?
Too few wipes are on record for seedscreen to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 34 days 6 hours.
Settings and map
Which rules and settings is seedscreen running?
The name of seedscreen contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on seedscreen?
seedscreen uses a game-generated procedural map.
Player stats
How many players are on seedscreen?
The last sighting of seedscreen was 34 days 6 hours ago; it is offline right now.
What position does seedscreen hold in the server rankings?
For player hours in the last seven days, seedscreen ranks #15,105, within the top – of ranked servers.
How to join
What's the process to join seedscreen?
To join, open Rust, hit F1, and enter client.connect 184.169.113.39:28115. Or click Launch Rust on this page to open the game through Steam and connect.