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Dive report

Hunger Games Dev

Offline 184.96.216.126:28015 checked 9d ago

moddedcarbon
Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:03 UTC9d ago 2 – running 0
Thu 8 Oct, 01:23 UTC10d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Hunger Games Dev appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Hunger Games Dev are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Hunger Games Dev?

Hunger Games Dev's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Hunger Games Dev?

No region comes from Hunger Games Dev. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 184.96.216.126:28015.

What's the uptime like for Hunger Games Dev?

Hunger Games Dev is down at the moment; it was last up 9 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 8 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Hunger Games Dev?

The version on Hunger Games Dev is Rust network protocol 2634 and build 167058, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Hunger Games Dev wipe?

Hunger Games Dev's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 9 days 9 hours ago.

What can you expect on wipe day at Hunger Games Dev?

Recent wipes have averaged a busiest crowd of 2 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on Hunger Games Dev?

Its name does not state a gather rate for Hunger Games Dev. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Player stats

Is Hunger Games Dev busy?

Hunger Games Dev was last seen 9 days 4 hours ago and is offline as you read this.

What position does Hunger Games Dev hold in the server rankings?

For player hours in the last seven days, Hunger Games Dev ranks #15,842, within the top 72% of ranked servers.

Join info

How do you get into Hunger Games Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 184.96.216.126:28015.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players The slot count is 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167058
Build The build number is 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.