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Dive report

Staging Dev Server

Offline 185.103.226.174:28015 checked 31d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,509rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Staging Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Staging Dev Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Staging Dev Server?

The server browser shows these tags for Staging Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164538 (Build): It's on build 164538; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Staging Dev Server?

There is no published region for Staging Dev Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.103.226.174:28015.

How reliable is Staging Dev Server?

Right now Staging Dev Server is offline, having last been seen 31 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 16 September 2026.

What Rust version is Staging Dev Server on?

Rust network protocol 2633 and build 164538 is what Staging Dev Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Staging Dev Server wipe?

Too few wipes are on record for Staging Dev Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 31 days 14 hours ago.

Map and rules

Which rules and settings is Staging Dev Server running?

The name of Staging Dev Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is active on Staging Dev Server?

The map on Staging Dev Server is procedural, made by the game.

Player count

How many players are on Staging Dev Server?

Staging Dev Server was last seen 31 days 13 hours ago and is offline as you read this.

Where does Staging Dev Server sit in the rankings?

Over the last seven days, Staging Dev Server is #15,509 by player hours, among the top – of all ranked servers.

Join info

What's the way to join Staging Dev Server?

To join, open Rust, hit F1, and enter client.connect 185.103.226.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs164538,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164538
Build It's on build 164538.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.