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Dive report

[PVE] SafeZone x0.5

Offline 185.124.153.76:28015 checked 7d ago

0.5x moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,881ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [PVE] SafeZone x0.5 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [PVE] SafeZone x0.5 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [PVE] SafeZone x0.5?

[PVE] SafeZone x0.5's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is [PVE] SafeZone x0.5 in?

[PVE] SafeZone x0.5 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.124.153.76:28015.

Is [PVE] SafeZone x0.5 up, and how often does it stay online?

The server [PVE] SafeZone x0.5 is not reachable at the moment; the last sighting was 7 days 5 hours ago. Over the past full 7 days it stayed up for 17 of 168 hours, or 10%. 16 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [PVE] SafeZone x0.5?

The version on [PVE] SafeZone x0.5 is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does [PVE] SafeZone x0.5 wipe?

[PVE] SafeZone x0.5's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 11 hours.

What can you expect on wipe day at [PVE] SafeZone x0.5?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to [PVE] SafeZone x0.5?

At 0.5x gather, [PVE] SafeZone x0.5 does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

What's the map on [PVE] SafeZone x0.5?

A game-generated procedural map of size 4,250 with seed 520261016 is in play on [PVE] SafeZone x0.5. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [PVE] SafeZone x0.5?

The last sighting of [PVE] SafeZone x0.5 was 7 days 5 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

Where does [PVE] SafeZone x0.5 sit in the rankings?

For player hours in the last seven days, [PVE] SafeZone x0.5 ranks #15,881, within the top 72% of ranked servers.

Join info

What's the process to join [PVE] SafeZone x0.5?

To join, open Rust, hit F1, and enter client.connect 185.124.153.76:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.