![PVE] WARNING! There Are Zombies
Online 185.125.205.113:28080 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:40 UTC2d ago | 9 | – | running | 0 |
| Mon 5 Oct, 19:15 UTC12d ago | 1 | halved by day 7 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 162/ 2000
- 398/ 2000
- 70/ 200
- 64/ 250
- 60/ 200
- 89/ 200
Quick answers
Tags and listings
Where does ![PVE] WARNING! There Are Zombies appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ![PVE] WARNING! There Are Zombies: Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ![PVE] WARNING! There Are Zombies?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list ![PVE] WARNING! There Are Zombies puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on ![PVE] WARNING! There Are Zombies?
The last 48 hours saw an average of 102 server fps, never dropping below 53. Buildings, deployables and all other world objects added up to as many as 59,708 entities. The top memory figure was 2,760 MB. Players experience lag when fps drops and entities climb.
What's the location of ![PVE] WARNING! There Are Zombies?
There is no published region for ![PVE] WARNING! There Are Zombies. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.125.205.113:28080.
How reliable is ![PVE] WARNING! There Are Zombies?
![PVE] WARNING! There Are Zombies is up and reachable at the moment. Its reported uptime shows a restart about 11 hours ago. Over the past full 7 days it stayed up for 102 of 168 hours, or 61%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is ![PVE] WARNING! There Are Zombies on?
The version on ![PVE] WARNING! There Are Zombies is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does ![PVE] WARNING! There Are Zombies wipe?
Too few wipes are on record for ![PVE] WARNING! There Are Zombies to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 15 hours is how long ago this world came into being.
What happens on wipe day at ![PVE] WARNING! There Are Zombies?
Recent wipes have averaged a busiest crowd of 5 players. 45 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 7, then dipped below half.
Settings and map
Which rules and settings is ![PVE] WARNING! There Are Zombies running?
Its name does not state a gather rate for ![PVE] WARNING! There Are Zombies. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on ![PVE] WARNING! There Are Zombies?
The map on ![PVE] WARNING! There Are Zombies is procedural and size 4,000, generated by the game with seed 661884933. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on ![PVE] WARNING! There Are Zombies?
![PVE] WARNING! There Are Zombies is holding 5 players on its 50 slots at the moment. For the past week, players averaged 2 with a high of 9. Over the last 48 hours, 19:00 UTC drew the most players, 9 on average.
What's ![PVE] WARNING! There Are Zombies's rank among Rust servers?
For player hours in the last seven days, ![PVE] WARNING! There Are Zombies ranks #3,068, within the top 14% of ranked servers.
Getting in
What's the process to join ![PVE] WARNING! There Are Zombies?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.125.205.113:28080. You can find its website at https://discord.com/invite/MQ47svfqkV.
