Rust Lab
Offline 185.138.198.45:28144 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does Rust Lab appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust Lab: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rust Lab?
gmvanilla (Game mode): It's vanilla survival; mp16 (Max players): There are 16 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Rust Lab puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Rust Lab?
There is no published region for Rust Lab. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.138.198.45:28144.
How reliable is Rust Lab?
Right now Rust Lab is offline, having last been seen 9 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for Rust Lab?
The version on Rust Lab is Rust network protocol 2634 and build 167058, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Rust Lab wipe?
The wipes recorded for Rust Lab are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 9 days 11 hours.
Map and rules
What settings and rules have been applied to Rust Lab?
The name of Rust Lab contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Rust Lab?
The map on Rust Lab is procedural, made by the game.
Population
How many players are on Rust Lab?
The last sighting of Rust Lab was 9 days 2 hours ago; it is offline right now.
What's Rust Lab's rank among Rust servers?
Over the last seven days, Rust Lab is #15,857 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join Rust Lab?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.138.198.45:28144.