nameserver
Offline 185.141.180.164:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is nameserver in?
No region comes from nameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.141.180.164:28015.
Is nameserver up, and how often does it stay online?
nameserver is down at the moment; it was last up 26 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 21 September 2026.
What Rust version is nameserver on?
Rust network protocol 2633 and build 163207 is what nameserver runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 12 hours is how long ago this world came into being.
Rules and settings
What settings are in place on nameserver?
The name of nameserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Player count
Is nameserver busy?
The last sighting of nameserver was 26 days 12 hours ago; it is offline right now.
Where does nameserver sit in the rankings?
For player hours in the last seven days, nameserver ranks #13,233, within the top 58% of ranked servers.
Join info
What's the way to join nameserver?
Open Rust and press F1, then type client.connect 185.141.180.164:28015. Alternatively, click Launch Rust on this page to join via Steam.