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Dive report

Offline Multiplayer Simulation

Offline 185.146.53.122:28015 checked 25d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,460ranktop 67%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 14:52 UTC25d ago 1 – running 0
Mon 21 Sep, 15:45 UTC26d ago 1 – 1 days 1
Sat 19 Sep, 16:24 UTC28d ago 1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Offline Multiplayer Simulation appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Offline Multiplayer Simulation are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Offline Multiplayer Simulation?

The server browser shows these tags for Offline Multiplayer Simulation: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Offline Multiplayer Simulation?

Offline Multiplayer Simulation does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.146.53.122:28015.

How reliable is Offline Multiplayer Simulation?

Right now Offline Multiplayer Simulation is offline, having last been seen 25 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Offline Multiplayer Simulation?

On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Offline Multiplayer Simulation follow for wipes?

No next wipe can be predicted for Offline Multiplayer Simulation, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 25 days 18 hours ago.

What happens on wipe day at Offline Multiplayer Simulation?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings are in place on Offline Multiplayer Simulation?

Its name does not state a gather rate for Offline Multiplayer Simulation. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Offline Multiplayer Simulation?

Offline Multiplayer Simulation uses a game-generated procedural map.

Population

What's the population like on Offline Multiplayer Simulation?

The last sighting of Offline Multiplayer Simulation was 25 days 13 hours ago; it is offline right now.

What's Offline Multiplayer Simulation's rank among Rust servers?

Over the last seven days, Offline Multiplayer Simulation is #15,460 by player hours, among the top 67% of all ranked servers.

How to join

How do you get into Offline Multiplayer Simulation?

Open Rust and press F1, then type client.connect 185.146.53.122:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.