test1
Offline 185.156.53.135:26165 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does test1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry test1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on test1?
test1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of test1?
There is no published region for test1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.156.53.135:26165.
How reliable is test1?
test1 is down at the moment; it was last up 30 days 3 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is test1 on?
Rust network protocol 2633 and build 163207 is what test1 runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does test1 follow for wipes?
The wipes recorded for test1 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 40 days 17 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to test1?
No gather rate appears in the name of test1. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on test1?
test1 uses a procedural map of size 3,000 with seed 159753, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is test1 busy?
Right now test1 is offline, with its last appearance 30 days 3 hours ago.
What's test1's rank among Rust servers?
Over the last seven days, test1 is #15,413 by player hours, among the top – of all ranked servers.
Join info
What's the process to join test1?
Open Rust and press F1, then type client.connect 185.156.53.135:26165. Alternatively, click Launch Rust on this page to join via Steam.