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Dive report

OPEN TEST | IRON HAVEN | PvE

Online 185.156.53.136:26271 checked 11m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#8,771ranktop 40%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:15 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does OPEN TEST | IRON HAVEN | PvE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OPEN TEST | IRON HAVEN | PvE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on OPEN TEST | IRON HAVEN | PvE?

OPEN TEST | IRON HAVEN | PvE's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does OPEN TEST | IRON HAVEN | PvE perform?

The last 48 hours saw an average of 57 server fps, never dropping below 40. At its peak it carried 87,550 entities, including buildings and deployables. 3,097 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find OPEN TEST | IRON HAVEN | PvE?

No region comes from OPEN TEST | IRON HAVEN | PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.156.53.136:26271.

What's the uptime like for OPEN TEST | IRON HAVEN | PvE?

OPEN TEST | IRON HAVEN | PvE is live as of this check. Its reported uptime shows a restart about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 7 October 2026.

What is the Rust version for OPEN TEST | IRON HAVEN | PvE?

The version on OPEN TEST | IRON HAVEN | PvE is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does OPEN TEST | IRON HAVEN | PvE follow for wipes?

Too few wipes are on record for OPEN TEST | IRON HAVEN | PvE to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 16 hours.

What happens on wipe day at OPEN TEST | IRON HAVEN | PvE?

Across its recent wipes, the average busiest point drew 3 players. On the latest wipe, 4 hours passed before the crowd peaked.

Settings and map

What settings are in place on OPEN TEST | IRON HAVEN | PvE?

No gather rate appears in the name of OPEN TEST | IRON HAVEN | PvE. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on OPEN TEST | IRON HAVEN | PvE?

OPEN TEST | IRON HAVEN | PvE uses a procedural map of size 4,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player stats

What's the population like on OPEN TEST | IRON HAVEN | PvE?

Right now 0 players are on OPEN TEST | IRON HAVEN | PvE, which has 100 slots. The seven-day average is 0 players, with a peak of 2.

Where does OPEN TEST | IRON HAVEN | PvE sit in the rankings?

Over the last seven days, OPEN TEST | IRON HAVEN | PvE is #8,771 by player hours, among the top 40% of all ranked servers.

Getting in

What's the way to join OPEN TEST | IRON HAVEN | PvE?

Open Rust and press F1, then type client.connect 185.156.53.136:26271. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.