ClanNode Rust test
Offline 185.16.39.85:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:03 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and search
Where does ClanNode Rust test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ClanNode Rust test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ClanNode Rust test?
ClanNode Rust test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of ClanNode Rust test?
No region comes from ClanNode Rust test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 185.16.39.85:28015.
Is ClanNode Rust test up, and how often does it stay online?
The server ClanNode Rust test is not reachable at the moment; the last sighting was 27 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is ClanNode Rust test on?
Rust network protocol 2633 and build 164530 is what ClanNode Rust test runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
When does ClanNode Rust test wipe?
ClanNode Rust test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 27 days 17 hours is how long ago this world came into being.
What happens on wipe day at ClanNode Rust test?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
Which rules and settings is ClanNode Rust test running?
No gather rate appears in the name of ClanNode Rust test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on ClanNode Rust test?
ClanNode Rust test uses a game-generated procedural map.
Player stats
Is ClanNode Rust test busy?
Right now ClanNode Rust test is offline, with its last appearance 27 days 17 hours ago.
Where does ClanNode Rust test sit in the rankings?
Over the last seven days, ClanNode Rust test is #15,490 by player hours, among the top 70% of all ranked servers.
Getting in
What's the process to join ClanNode Rust test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.16.39.85:28015.