TSSS
Offline 185.171.202.105:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does TSSS appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TSSS: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TSSS?
The server browser shows these tags for TSSS: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of TSSS?
No region comes from TSSS. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.171.202.105:28015.
Is TSSS up, and how often does it stay online?
Right now TSSS is offline, having last been seen 3 days 22 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. 14 October 2026 is when Rust Going Deep first saw it.
What Rust version is TSSS on?
On Windows, TSSS runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does TSSS wipe?
TSSS's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 23 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to TSSS?
Its name does not state a gather rate for TSSS. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on TSSS?
The map on TSSS is procedural, made by the game.
Population
How many players are on TSSS?
Right now TSSS is offline, with its last appearance 3 days 22 hours ago. Across the last seven days, the typical count has been 0 players.
What position does TSSS hold in the server rankings?
Over the last seven days, TSSS is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into TSSS?
Open Rust and press F1, then type client.connect 185.171.202.105:28015. Alternatively, click Launch Rust on this page to join via Steam.