Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The server browser shows these tags for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| in?
There is no published region for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 185.172.175.236:28085.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| up, and how often does it stay online?
Right now Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline, having last been seen 15 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?
The version on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is Rust network protocol 2633 and build 162929, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| follow for wipes?
The wipes recorded for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 16 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
No gather rate appears in the name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is procedural and size 4,500, generated by the game with seed 1610899211. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| busy?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| was last seen 15 days 19 hours ago and is offline as you read this.
What's Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s rank among Rust servers?
Over the last seven days, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is #15,920 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Open Rust and press F1, then type client.connect 185.172.175.236:28085. Alternatively, click Launch Rust on this page to join via Steam.