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Dive report

MAR Rust Server

Offline 185.175.93.132:28015 checked 31d ago

moddedcarbon
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,488rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MAR Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MAR Rust Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on MAR Rust Server?

The server browser shows these tags for MAR Rust Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is MAR Rust Server in?

No region comes from MAR Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.175.93.132:28015.

Is MAR Rust Server up, and how often does it stay online?

Right now MAR Rust Server is offline, having last been seen 31 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 16 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for MAR Rust Server?

The version on MAR Rust Server is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does MAR Rust Server wipe?

Too few wipes are on record for MAR Rust Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 21 hours ago.

Settings and map

Which rules and settings is MAR Rust Server running?

Its name does not state a gather rate for MAR Rust Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on MAR Rust Server?

The map on MAR Rust Server is procedural, made by the game.

Player stats

How many players are on MAR Rust Server?

Right now MAR Rust Server is offline, with its last appearance 31 days 18 hours ago.

What's MAR Rust Server's rank among Rust servers?

For player hours in the last seven days, MAR Rust Server ranks #15,488, within the top – of ranked servers.

Getting in

What's the process to join MAR Rust Server?

To join, open Rust, hit F1, and enter client.connect 185.175.93.132:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.