MAR Rust Test Baseline
Offline 185.175.93.189:28115 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does MAR Rust Test Baseline appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MAR Rust Test Baseline are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on MAR Rust Test Baseline?
MAR Rust Test Baseline's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of MAR Rust Test Baseline?
MAR Rust Test Baseline does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.175.93.189:28115.
How reliable is MAR Rust Test Baseline?
The server MAR Rust Test Baseline is not reachable at the moment; the last sighting was 23 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for MAR Rust Test Baseline?
Rust network protocol 2633 and build 163794 is what MAR Rust Test Baseline runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does MAR Rust Test Baseline wipe?
Too few wipes are on record for MAR Rust Test Baseline to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 31 days 18 hours.
Map and rules
What settings are in place on MAR Rust Test Baseline?
The name of MAR Rust Test Baseline contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on MAR Rust Test Baseline?
A procedural map, generated by the game, is in play on MAR Rust Test Baseline.
Player stats
What's the population like on MAR Rust Test Baseline?
MAR Rust Test Baseline was last seen 23 days 2 hours ago and is offline as you read this.
What position does MAR Rust Test Baseline hold in the server rankings?
Over the last seven days, MAR Rust Test Baseline is #16,232 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join MAR Rust Test Baseline?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.175.93.189:28115.