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Dive report

ppacket-test

Offline 185.177.125.94:28015 checked 5d ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#12,656ranktop 57%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ppacket-test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ppacket-test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on ppacket-test?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list ppacket-test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is ppacket-test in?

There is no published region for ppacket-test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.177.125.94:28015.

Is ppacket-test up, and how often does it stay online?

Right now ppacket-test is offline, having last been seen 5 days 21 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. The first sighting by Rust Going Deep was on 12 October 2026.

What is the Rust version for ppacket-test?

Rust network protocol 2634 and build 167398 is what ppacket-test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does ppacket-test wipe?

ppacket-test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 14 hours.

Settings and map

Which rules and settings is ppacket-test running?

Its name does not state a gather rate for ppacket-test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on ppacket-test?

The map on ppacket-test is procedural, made by the game.

Population

What's the population like on ppacket-test?

The last sighting of ppacket-test was 5 days 21 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.

Where does ppacket-test sit in the rankings?

Over the last seven days, ppacket-test is #12,656 by player hours, among the top 57% of all ranked servers.

How to join

How do you get into ppacket-test?

Open Rust and press F1, then type client.connect 185.177.125.94:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.