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Dive report

Testing

Offline 185.189.255.113:35300 checked 22d ago

monthly wipes moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,282ranktop 66%
33d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:21 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Testing appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Testing: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on Testing?

The server browser shows these tags for Testing: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is Testing in?

Testing does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.189.255.113:35300.

What's the uptime like for Testing?

Right now Testing is offline, having last been seen 22 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Testing on?

On Windows, Testing runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Testing follow for wipes?

The only wipe Testing takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 33 days 20 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.

What happens on wipe day at Testing?

Across its recent wipes, the average busiest point drew 1 players. 19 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Testing?

No gather rate appears in the name of Testing. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Testing?

A game-generated procedural map of size 4,250 with seed 121315421 is in play on Testing. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is Testing busy?

The last sighting of Testing was 22 days 13 hours ago; it is offline right now.

What's Testing's rank among Rust servers?

For player hours in the last seven days, Testing ranks #15,282, within the top 66% of ranked servers.

Join info

What's the way to join Testing?

To join, open Rust, hit F1, and enter client.connect 185.189.255.113:35300. Or click Launch Rust on this page to open the game through Steam and connect. https://rustblaze.gamestores.app/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build This server runs build 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.