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Dive report

HAPER #1

Online 185.189.255.128:35400 checked 12m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 5
#4,254ranktop 19%
23h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 15:05 UTCWIPEWiped Sat 17 Oct, 09:42 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 15:05 UTCWIPEWiped Sat 17 Oct, 09:42 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctMon 5 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC23h ago – – running 1
Fri 16 Oct, 15:05 UTC1d ago – – – 1
Thu 15 Oct, 00:53 UTC3d ago 3 – 1.6 days 0
Mon 5 Oct, 12:33 UTC12d ago 3 halved by day 2 9.5 days 1
Sat 3 Oct, 18:29 UTC14d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC15d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC16d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC16d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC22d ago 5 halved by day 3 6.1 days 0
Thu 24 Sep, 10:04 UTC23d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does HAPER #1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry HAPER #1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on HAPER #1?

HAPER #1's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the performance like on HAPER #1?

It averaged 105 server fps over the last 48 hours, with a low of 80. Buildings, deployables and all other world objects added up to as many as 91,551 entities. 2,478 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is HAPER #1 in?

There is no published region for HAPER #1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.189.255.128:35400.

How reliable is HAPER #1?

HAPER #1 is up and reachable at the moment. Its reported uptime shows a restart about 7 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is HAPER #1 on?

Rust network protocol 2634 and build 167781 is what HAPER #1 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does HAPER #1 follow for wipes?

There is no next wipe to predict because HAPER #1 wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 23 hours ago.

What can you expect on wipe day at HAPER #1?

Recent wipes have averaged a busiest crowd of 4 players. 13 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 2.

Map and rules

Which rules and settings is HAPER #1 running?

Its name does not state a gather rate for HAPER #1. 10 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on HAPER #1?

The map on HAPER #1 is procedural and size 4,000, generated by the game with seed 2006006615. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on HAPER #1?

HAPER #1 is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 5. Over the last 48 hours, 13:00 UTC drew the most players, 1 on average.

What position does HAPER #1 hold in the server rankings?

Over the last seven days, HAPER #1 is #4,254 by player hours, among the top 19% of all ranked servers.

Join info

What's the process to join HAPER #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 185.189.255.128:35400. https://discord.com/invite/MN5qPd5JDZ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts10
Group limit Teams max out at 10.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.