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Dive report

Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10

Online 185.189.255.130:10000 checked 12m ago

2x biweekly wipes moddedoxide
Drop in
588/ 600 players now 98% full · 55 in queue
1107-day averagepeak 597
#134ranktop 0.6%
1d agolast wipebiweekly schedule
12d 15hnext wipeFri 30 Oct, 10:00 UTC

Players

AveragePeakWipe
020040060080019:0004:0013:0023:0008:0017:00Wiped Fri 16 Oct, 10:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Fri 16 Oct, 10:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:00 UTC, in 12d 15h. Every other Friday at 10:00 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak544players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 12d 15h
    Fri 30 Oct, 10:00 UTC
  • 19d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 15h
    Fri 13 Nov, 10:00 UTC
  • 40d 15h
    Fri 27 Nov, 10:00 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 493, 27 hours in, with 70 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:00 UTC1d ago – – running 16
Fri 2 Oct, 10:01 UTC15d ago 493+70 queue halved by day 5 14 days 14
Fri 18 Sep, 10:00 UTC29d ago 596+382 queue halved by day 5 14 days 22

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 are: 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Who operates Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

The magicrust.gg hostname from Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 also appears on 35 other servers we track, suggesting a common operator.

How should you read the tags on Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

gmrust (Game mode): Survival, as standard Rust does it; mp600 (Max players): There are 600 slots on this server; ts150 (Group limit): Teams max out at 150; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; jp1 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 perform?

Average server fps for the last 48 hours was 44, and the lowest was 8. The entity count reached a high of 350,793, covering buildings, deployables and everything else. 10,399 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 in?

There is no region tag on Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10, but the name hints at Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.189.255.130:10000.

What's the uptime like for Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 is up and reachable at the moment. Its reported uptime shows a restart about 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 on?

On Windows, Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 wipe?

Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 follows a every other Friday at 10:00 UTC wipe pattern. Friday 30 October at 10:00 UTC is when the next wipe is due. This world has been running since 32 hours ago. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

The average peak across recent wipes is 544 players. 27 hours after the latest wipe started, the crowd peaked, leaving 70 in the queue. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 5, then dipped below half.

Settings and map

What settings and rules have been applied to Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

At 2x gather, Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 does what its name suggests. The group limit is 150 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 uses a procedural map of size 4,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Baйп был 1д нaзaд.

Player count

Is Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 busy?

The queue for Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 is 55 long, and 588 players are on its 600 slots right now. For the past week, players averaged 110 with a high of 597. The busiest point in the last 48 hours was 12:00 UTC, averaging 590 players.

Where does Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 sit in the rankings?

For player hours in the last seven days, Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10 ranks #134, within the top 0.6% of ranked servers.

How to join

What's the way to join Magic Rust #22 — Vanilla 2x (Biweekly) | Baйп 16.10?

Open Rust and press F1, then type client.connect 185.189.255.130:10000. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://magicrust.gg/serv22.

What each one means

Server tags

Published as mp600,ptrak,jp1,$r?,v2634,^b,gmrust,cs167781,ts150,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp600
Max players There are 600 slots on this server.
ts150
Group limit Teams max out at 150.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Other

jp1
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.