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Dive report

NO MERCY | CLASSIC | NO LIMIT

Offline 185.189.255.147:35100 checked 4h ago

biweekly wipes moddedoxide
Drop in
2/ 350 players now 1% full
07-day averagepeak 2
#11,853ranktop 54%
9h agolast wipebiweekly schedule
13d 10hnext wipeSat 31 Oct, 20:20 UTC

Players

AveragePeakWipe
00.511.5220:0022:0000:0001:0003:0005:00Wiped Sat 17 Oct, 20:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080020:0022:0000:0001:0003:0005:00Wiped Sat 17 Oct, 20:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 20:20 UTC, in 13d 10h. Its biweekly schedule tag · low confidence

usual gap9.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 13d 10h
    Sat 31 Oct, 20:20 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 10h
    Sat 14 Nov, 20:20 UTC
  • 41d 10h
    Sat 28 Nov, 20:20 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 20:20 UTC13h ago – – running 0
Thu 8 Oct, 12:02 UTC9d ago 1 halved by day 1 9.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does NO MERCY | CLASSIC | NO LIMIT appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NO MERCY | CLASSIC | NO LIMIT: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What's the meaning of the tags on NO MERCY | CLASSIC | NO LIMIT?

The server browser shows these tags for NO MERCY | CLASSIC | NO LIMIT: gmrust (Game mode): This is the standard Rust survival experience; mp350 (Max players): There are 350 slots on this server; ts35 (Group limit): You can have up to 35 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does NO MERCY | CLASSIC | NO LIMIT perform?

The last 48 hours saw an average of 409 server fps, never dropping below 210. Buildings, deployables and all other world objects added up to as many as 109,143 entities. 2,356 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find NO MERCY | CLASSIC | NO LIMIT?

NO MERCY | CLASSIC | NO LIMIT does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 185.189.255.147:35100.

Is NO MERCY | CLASSIC | NO LIMIT up, and how often does it stay online?

The server NO MERCY | CLASSIC | NO LIMIT is not reachable at the moment; the last sighting was 4 hours ago. The uptime it gives puts the last restart at roughly 6 minutes ago. Over the past full 7 days it stayed up for 4 of 168 hours, or 2%. The first sighting by Rust Going Deep was on 18 September 2026.

What is the Rust version for NO MERCY | CLASSIC | NO LIMIT?

The version on NO MERCY | CLASSIC | NO LIMIT is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does NO MERCY | CLASSIC | NO LIMIT wipe?

The prediction follows its tag because too few of NO MERCY | CLASSIC | NO LIMIT's wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 20:20 UTC. This world has been running since 9 hours ago. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at NO MERCY | CLASSIC | NO LIMIT?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Rules and settings

Which rules and settings is NO MERCY | CLASSIC | NO LIMIT running?

No gather rate appears in the name of NO MERCY | CLASSIC | NO LIMIT. The group limit is 35 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on NO MERCY | CLASSIC | NO LIMIT?

The map on NO MERCY | CLASSIC | NO LIMIT is procedural and size 4,350, generated by the game with seed 46289. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on NO MERCY | CLASSIC | NO LIMIT?

NO MERCY | CLASSIC | NO LIMIT was last seen 4 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 05:00 UTC drew the most players, 2 on average.

What's NO MERCY | CLASSIC | NO LIMIT's rank among Rust servers?

Over the last seven days, NO MERCY | CLASSIC | NO LIMIT is #11,853 by player hours, among the top 54% of all ranked servers.

How to join

What's the process to join NO MERCY | CLASSIC | NO LIMIT?

To join, open Rust, hit F1, and enter client.connect 185.189.255.147:35100. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp350,ptrak,$r?,v2634,^b,gmrust,cs167781,ts35,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp350
Max players There are 350 slots on this server.
ts35
Group limit You can have up to 35 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.