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Dive report

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 12m ago

2x biweekly wipes moddedcarbon
Drop in
2/ 300 players now 1% full
17-day averagepeak 5
#3,555ranktop 16% · #1304 in EU
1d agolast wipebiweekly schedule
12d 4hnext wipeFri 30 Oct, 14:02 UTC

Players

AveragePeakWipe
0246810:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 14:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 14:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 14:02 UTC, in 12d 4h. Its biweekly schedule tag · low confidence

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10.5

Coming wipes

  • 12d 4h
    Fri 30 Oct, 14:02 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 26d 4h
    Fri 13 Nov, 14:02 UTC
  • 40d 4h
    Fri 27 Nov, 14:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:02 UTC1d ago – – running 4
Thu 1 Oct, 18:40 UTC FW16d ago 3 halved by day 13 14.8 days 0
Thu 17 Sep, 23:23 UTC30d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RedLine#1 -2X LOOT- -NO LIMIT- appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RedLine#1 -2X LOOT- -NO LIMIT- are: 2x Rust servers, EU Rust servers, live and Modded Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on RedLine#1 -2X LOOT- -NO LIMIT-?

gmrust (Game mode): Survival, as standard Rust does it; mp300 (Max players): There are 300 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list RedLine#1 -2X LOOT- -NO LIMIT- puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on RedLine#1 -2X LOOT- -NO LIMIT-?

The last 48 hours saw an average of 200 server fps, never dropping below 112. At its peak it carried 136,030 entities, including buildings and deployables. The top memory figure was 4,057 MB. Players experience lag when fps drops and entities climb.

What location is RedLine#1 -2X LOOT- -NO LIMIT- in?

Its location is Europe, according to the EU tag RedLine#1 -2X LOOT- -NO LIMIT- displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 185.189.255.167:35000.

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- is live as of this check. The uptime it gives puts the last restart at roughly 4 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for RedLine#1 -2X LOOT- -NO LIMIT-?

The version on RedLine#1 -2X LOOT- -NO LIMIT- is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does RedLine#1 -2X LOOT- -NO LIMIT- follow for wipes?

Its tag guides the prediction since RedLine#1 -2X LOOT- -NO LIMIT- has too few wipes on record to confirm the schedule. Friday 30 October at 14:02 UTC is when the next wipe is due. This world has been running since 43 hours ago. The tags show wipes scheduled every two weeks.

What happens on wipe day at RedLine#1 -2X LOOT- -NO LIMIT-?

Across its recent wipes, the average busiest point drew 4 players. The peak crowd on the latest wipe came 15 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 10.5.

Map and rules

What settings and rules have been applied to RedLine#1 -2X LOOT- -NO LIMIT-?

The name says it: RedLine#1 -2X LOOT- -NO LIMIT- is a 2x gather server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

What's the map on RedLine#1 -2X LOOT- -NO LIMIT-?

The map on RedLine#1 -2X LOOT- -NO LIMIT- is procedural and size 5,000, generated by the game with seed 1759884539. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on RedLine#1 -2X LOOT- -NO LIMIT-?

Out of 300 slots, 2 are filled on RedLine#1 -2X LOOT- -NO LIMIT- right now. For the past week, players averaged 1 with a high of 5. At 15:00 UTC in the last 48 hours, the average reached its highest: 5 players.

What position does RedLine#1 -2X LOOT- -NO LIMIT- hold in the server rankings?

Over the last seven days RedLine#1 -2X LOOT- -NO LIMIT- sits at #3,555 on player hours, which is #1,304 in Europe and inside the top 16% of all ranked servers.

How to join

What's the way to join RedLine#1 -2X LOOT- -NO LIMIT-?

To join, open Rust, hit F1, and enter client.connect 185.189.255.167:35000. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://redlineserver.gamestores.app.

What each one means

Server tags

Published as mp300,ptrak,jp0,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp300
Max players There are 300 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.