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Dive report

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG

Online EU 185.189.255.18:35000 checked 11m ago

biweekly wipes moddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak 6
#5,010ranktop 23% · #1662 in EU
9d agolast wipebiweekly schedule
4d 6hnext wipeThu 22 Oct, 16:08 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep6 Oct10 Oct14 Oct18 Oct

Top 23% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 16:08 UTC, in 4d 6h. Its biweekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 4d 6h
    Thu 22 Oct, 16:08 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 32d 6h
    Thu 19 Nov, 16:08 UTC

The first 48 hours of its last wipes

Thu 8 OctSun 4 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:08 UTC9d ago 5 – running 1
Sun 4 Oct, 14:41 UTC13d ago 9 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: EU Rust servers, live, Modded Rust servers, Best Rust battlefield servers and Best Rust zombie servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The slot count is 200; ts200 (Group limit): You can have up to 200 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): Every fortnight, it wipes; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): In the server browser it appears under Europe — that is the tag list RUST WAY HARD | PVP | PVE | ZOMBIE | RPG puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lag-free?

Average server fps for the last 48 hours was 60, and the lowest was 59. Buildings, deployables and all other world objects added up to as many as 64,043 entities. The top memory figure was 2,548 MB. What players notice as lag comes from low fps and a rising entity count.

What location is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG in?

The EU tag marks RUST WAY HARD | PVP | PVE | ZOMBIE | RPG as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.189.255.18:35000.

How reliable is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is up and reachable at the moment. According to its reported uptime, the last restart was about 3 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on?

On Windows, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG follow for wipes?

The prediction follows its tag because too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record to confirm the schedule. Thursday 22 October at 16:08 UTC is when the next wipe is due. 9 days 17 hours is how long ago this world came into being. The tags show wipes scheduled every two weeks.

What happens on wipe day at RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

Across its recent wipes, the average busiest point drew 7 players. The peak crowd on the latest wipe came 47 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 3.

Settings and map

What settings and rules have been applied to RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG contains no gather rate. The group limit is 200 players. battlefield is the game mode, kits and high rates drive fast PvP. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

The map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is procedural and size 3,250, generated by the game with seed 1844192820. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is holding 0 players on its 200 slots at the moment. For the past week, players averaged 0 with a high of 6. At 13:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What position does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG hold in the server rankings?

Over the last seven days, RUST WAY HARD | PVP | PVE | ZOMBIE | RPG sits at #5,010 by player hours, among the top 23% of all ranked servers and #1,662 in Europe.

Join info

How do you get into RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?

To join, open Rust, hit F1, and enter client.connect 185.189.255.18:35000. Or click Launch Rust on this page to open the game through Steam and connect. http://rust-way.ru is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^i,EU,gmvanilla,cs167781,ts200,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players The slot count is 200.
ts200
Group limit You can have up to 200 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.