RU1
Offline 185.189.255.232:48015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 21/ 101
- 5/ 25
- 118/ 999
- 54/ 999
- 84/ 150
- 65/ 100
Quick answers
Tags and listings
Where does RU1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RU1 are: Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on RU1?
gmrust (Game mode): Survival, as standard Rust does it; mp180 (Max players): The slot count is 180; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^c (Creative): No farming needed—build freely in this sandbox; ^k (Build server): A place to design and practise base building — that is the tag list RU1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find RU1?
There is no published region for RU1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.189.255.232:48015.
Is RU1 up, and how often does it stay online?
Right now RU1 is offline, having last been seen 5 days 17 hours ago. Over the past full 5 days it stayed up for 0 of 120 hours, or 0%. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is RU1 on?
The version on RU1 is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does RU1 follow for wipes?
Too few wipes are on record for RU1 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 days 7 hours ago.
Settings and map
What settings are in place on RU1?
Its name does not state a gather rate for RU1. The group limit is the game's default of 8 players. build & creative is the game mode, no gathering, just sandbox building. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Player count
Is RU1 busy?
The last sighting of RU1 was 5 days 17 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
Where does RU1 sit in the rankings?
Over the last seven days, RU1 is #15,843 by player hours, among the top 72% of all ranked servers.
Getting in
What's the way to join RU1?
Open Rust and press F1, then type client.connect 185.189.255.232:48015. Alternatively, click Launch Rust on this page to join via Steam.