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Dive report

Combat DM [LAN]

Offline 185.191.238.51:28015 checked 53m ago

moddedoxide
Drop in
0/ 32 players now 0% full
07-day averagepeak –
–rankscore 0
56d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Combat DM [LAN] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Combat DM [LAN] are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Combat DM [LAN]?

The server browser shows these tags for Combat DM [LAN]: gmrust (Game mode): Survival, as standard Rust does it; mp32 (Max players): It holds 32 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): The build number is 161125; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of Combat DM [LAN]?

No region comes from Combat DM [LAN]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.191.238.51:28015.

Is Combat DM [LAN] up, and how often does it stay online?

Right now Combat DM [LAN] is offline, having last been seen 53 minutes ago. Rust Going Deep has had it on record since 22 October 2026.

What is the Rust version for Combat DM [LAN]?

Rust network protocol 2632 and build 161125 is what Combat DM [LAN] runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Combat DM [LAN] wipe?

Too few wipes are on record for Combat DM [LAN] to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 56 days 10 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Combat DM [LAN] running?

No gather rate appears in the name of Combat DM [LAN]. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.

Which map is active on Combat DM [LAN]?

The map on Combat DM [LAN] is procedural, made by the game.

Population

Is Combat DM [LAN] busy?

Combat DM [LAN] was last seen 53 minutes ago and is offline as you read this.

Getting in

What's the way to join Combat DM [LAN]?

Open Rust and press F1, then type client.connect 185.191.238.51:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp32
Max players It holds 32 players.
ts8
Group limit It uses the default team limit: 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs161125
Build The build number is 161125.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.