ALARM
Online 185.201.91.128:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC1d ago | – | – | running | 1 |
| Wed 21 Oct, 15:29 UTC3d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 60/ 500
- 124/ 100
- 53/ 225
- 50/ 1000
- 42/ 200
- 62/ 300
Quick answers
Tags and filters
Where does ALARM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ALARM: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ALARM?
ALARM's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does ALARM perform?
The last 48 hours saw an average of 79 server fps, never dropping below 60. The entity count reached a high of 104,732, covering buildings, deployables and everything else. 3,001 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find ALARM?
No region comes from ALARM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.201.91.128:28015.
What's the uptime like for ALARM?
ALARM is live as of this check. Its reported uptime shows a restart about 1 hours ago. Over the past full 3 days it stayed up for 24 of 72 hours, or 33%. 21 October 2026 is when Rust Going Deep first saw it.
What Rust version is ALARM on?
Rust network protocol 2635 and build 168909 is what ALARM runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does ALARM follow for wipes?
The wipes recorded for ALARM are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 35 hours.
What can you expect on wipe day at ALARM?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to ALARM?
Its name does not state a gather rate for ALARM. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on ALARM?
The map on ALARM is procedural and size 4,250, generated by the game with seed 2034431724. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on ALARM?
Right now 0 players are on ALARM, which has 100 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 0 players.
What position does ALARM hold in the server rankings?
For player hours in the last seven days, ALARM ranks #11,266, within the top 51% of ranked servers.
How to join
How do you get into ALARM?
To join, open Rust, hit F1, and enter client.connect 185.201.91.128:28015. Or click Launch Rust on this page to open the game through Steam and connect.