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Dive report

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 12m ago

biweekly wipes moddedoxidepve
Drop in
1/ 50 players now 2% full
17-day averagepeak 8
#2,711ranktop 12% · #1029 in EU
2d agolast wipebiweekly schedule
18d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  • 18d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 6h
    Thu 12 Nov, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC2d ago 8 – running 3
Thu 1 Oct, 18:32 UTC FW16d ago 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC30d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are: EU Rust servers, live, Modded Rust servers, Go deep on PvE servers and Best Rust zombie servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The server browser shows these tags for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts20 (Group limit): The team limit is 20; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | perform?

Average server fps for the last 48 hours was 97, and the lowest was 2. Buildings, deployables and all other world objects added up to as many as 88,973 entities. 4,177 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What location is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in?

Its location is Europe, according to the EU tag [EU] Salvaged-Life | PVE | NPC | ZOMBIES | displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.216.144.68:28540.

What's the uptime like for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is live as of this check. The uptime it gives puts the last restart at roughly 8 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | on?

The version on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs on a every 4 weeks on Thursday at 17:53 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 17 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The average peak across recent wipes is 5 players. 3 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. By day 8, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Its name does not state a gather rate for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. 20 players is the maximum group size. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses a procedural map of size 4,200 with seed 20, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

What's the population like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Right now 1 players are on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, which has 50 slots. For the past week, players averaged 1 with a high of 8. At 10:00 UTC in the last 48 hours, the average reached its highest: 4 players.

What position does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hold in the server rankings?

Over the last seven days, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | sits at #2,711 by player hours, among the top 12% of all ranked servers and #1,029 in Europe.

Getting in

How do you get into [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

To join, open Rust, hit F1, and enter client.connect 185.216.144.68:28540. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/jymGN2PPjd.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts20
Group limit The team limit is 20.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.