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Dive report

That random server

Online 185.216.147.167:28080 checked 10m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
87d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does That random server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry That random server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on That random server?

That random server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The protocol is 2631; a different version won't get you in; cs158240 (Build): This server runs build 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

How well does That random server perform?

It averaged 92 server fps over the last 48 hours, with a low of 68. Buildings, deployables and all other world objects added up to as many as 90,828 entities. Memory use peaked at 2,806 MB. Players experience lag when fps drops and entities climb.

What location is That random server in?

There is no published region for That random server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 185.216.147.167:28080.

What's the uptime like for That random server?

That random server is up and reachable at the moment. According to its reported uptime, the last restart was about 3 days 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is That random server on?

The version on That random server is Rust network protocol 2631 and build 158240, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does That random server wipe?

Too few wipes are on record for That random server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 87 days 15 hours.

Settings and map

What settings are in place on That random server?

The name of That random server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on That random server?

A game-generated procedural map of size 4,000 with seed 5 is in play on That random server. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

How many players are on That random server?

Out of 50 slots, 0 are filled on That random server right now. Over the past week it has drawn 0 players on average.

What's That random server's rank among Rust servers?

Over the last seven days, That random server is #15,807 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join That random server?

Open Rust and press F1, then type client.connect 185.216.147.167:28080. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The protocol is 2631; a different version won't get you in.
cs158240
Build This server runs build 158240.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.