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Dive report

pllm-test-0

Offline 185.226.156.2:28015 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:10 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does pllm-test-0 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry pllm-test-0 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on pllm-test-0?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list pllm-test-0 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of pllm-test-0?

pllm-test-0 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 185.226.156.2:28015.

How reliable is pllm-test-0?

The server pllm-test-0 is not reachable at the moment; the last sighting was 5 days 10 hours ago. In the last full 5 days, 1 of 120 hours were online, 1% uptime. 12 October 2026 is when Rust Going Deep first saw it.

What Rust version is pllm-test-0 on?

The version on pllm-test-0 is Rust network protocol 2634 and build 167584, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does pllm-test-0 follow for wipes?

Too few wipes are on record for pllm-test-0 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 11 hours ago.

What can you expect on wipe day at pllm-test-0?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is pllm-test-0 running?

Its name does not state a gather rate for pllm-test-0. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on pllm-test-0?

A procedural map, generated by the game, is in play on pllm-test-0.

Population

How many players are on pllm-test-0?

Right now pllm-test-0 is offline, with its last appearance 5 days 10 hours ago. The seven-day average for players here is 0.

What's pllm-test-0's rank among Rust servers?

For player hours in the last seven days, pllm-test-0 ranks #15,826, within the top 72% of ranked servers.

How to join

What's the process to join pllm-test-0?

To join, open Rust, hit F1, and enter client.connect 185.226.156.2:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players The slot count is 4.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.