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Dive report

pllm-test-2

Offline 185.226.156.2:28215 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does pllm-test-2 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include pllm-test-2: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on pllm-test-2?

The server browser shows these tags for pllm-test-2: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find pllm-test-2?

There is no published region for pllm-test-2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 185.226.156.2:28215.

Is pllm-test-2 up, and how often does it stay online?

The server pllm-test-2 is not reachable at the moment; the last sighting was 5 days 8 hours ago. In the last full 5 days, 1 of 120 hours were online, 1% uptime. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for pllm-test-2?

On Linux, pllm-test-2 runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe details

When does pllm-test-2 wipe?

The wipes recorded for pllm-test-2 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 9 hours ago.

Settings and map

What settings and rules have been applied to pllm-test-2?

No gather rate appears in the name of pllm-test-2. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on pllm-test-2?

A procedural map, generated by the game, is in play on pllm-test-2.

Player stats

What's the population like on pllm-test-2?

Right now pllm-test-2 is offline, with its last appearance 5 days 8 hours ago. Across the last seven days, the typical count has been 0 players.

What position does pllm-test-2 hold in the server rankings?

Over the last seven days, pllm-test-2 is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join pllm-test-2?

To join, open Rust, hit F1, and enter client.connect 185.226.156.2:28215. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players There are 4 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build The build number is 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.