Skip to the content
Dive report

pllm-test-3

Offline 185.226.156.2:28315 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does pllm-test-3 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry pllm-test-3 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on pllm-test-3?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list pllm-test-3 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of pllm-test-3?

There is no published region for pllm-test-3. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 185.226.156.2:28315.

Is pllm-test-3 up, and how often does it stay online?

pllm-test-3 is down at the moment; it was last up 5 days 11 hours ago. In the last full 5 days, 1 of 120 hours were online, 1% uptime. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for pllm-test-3?

The version on pllm-test-3 is Rust network protocol 2634 and build 167584, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does pllm-test-3 wipe?

pllm-test-3's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 12 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to pllm-test-3?

No gather rate appears in the name of pllm-test-3. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on pllm-test-3?

pllm-test-3 uses a game-generated procedural map.

Player stats

What's the population like on pllm-test-3?

pllm-test-3 was last seen 5 days 11 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does pllm-test-3 hold in the server rankings?

Over the last seven days, pllm-test-3 is #15,807 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join pllm-test-3?

To join, open Rust, hit F1, and enter client.connect 185.226.156.2:28315. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.