Skin Test Local
Offline 185.228.124.78:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 17:54 UTC28d ago | 1 | – | running | 1 |
| Sat 19 Sep, 09:41 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 84/ 400
- 55/ 245
- 131/ 100
- 142/ 1000
- 14/ 700
Quick answers
Tags and listings
Where does Skin Test Local appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Skin Test Local are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Skin Test Local?
gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Skin Test Local puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Skin Test Local?
There is no published region for Skin Test Local. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.228.124.78:28015.
Is Skin Test Local up, and how often does it stay online?
Right now Skin Test Local is offline, having last been seen 23 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Skin Test Local on?
Rust network protocol 2633 and build 164530 is what Skin Test Local runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Skin Test Local follow for wipes?
Skin Test Local's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 7 hours is how long ago this world came into being.
What happens on wipe day at Skin Test Local?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on Skin Test Local?
No gather rate appears in the name of Skin Test Local. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Skin Test Local?
A game-generated procedural map of size 4,000 with seed 1219563660 is in play on Skin Test Local. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Skin Test Local?
Right now Skin Test Local is offline, with its last appearance 23 days 6 hours ago.
What position does Skin Test Local hold in the server rankings?
For player hours in the last seven days, Skin Test Local ranks #13,515, within the top 60% of ranked servers.
How to join
How do you get into Skin Test Local?
Open Rust and press F1, then type client.connect 185.228.124.78:28015. Alternatively, click Launch Rust on this page to join via Steam.