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Dive report

Skin Test Local

Offline 185.228.124.78:28015 checked 23d ago

moddedoxide
Drop in
1/ 8 players now 12% full
07-day averagepeak –
#13,515ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 19 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 17:54 UTC28d ago 1 – running 1
Sat 19 Sep, 09:41 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Skin Test Local appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Skin Test Local are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Skin Test Local?

gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Skin Test Local puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Skin Test Local?

There is no published region for Skin Test Local. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 185.228.124.78:28015.

Is Skin Test Local up, and how often does it stay online?

Right now Skin Test Local is offline, having last been seen 23 days 6 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.

What Rust version is Skin Test Local on?

Rust network protocol 2633 and build 164530 is what Skin Test Local runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Skin Test Local follow for wipes?

Skin Test Local's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 7 hours is how long ago this world came into being.

What happens on wipe day at Skin Test Local?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings are in place on Skin Test Local?

No gather rate appears in the name of Skin Test Local. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Skin Test Local?

A game-generated procedural map of size 4,000 with seed 1219563660 is in play on Skin Test Local. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

What's the population like on Skin Test Local?

Right now Skin Test Local is offline, with its last appearance 23 days 6 hours ago.

What position does Skin Test Local hold in the server rankings?

For player hours in the last seven days, Skin Test Local ranks #13,515, within the top 60% of ranked servers.

How to join

How do you get into Skin Test Local?

Open Rust and press F1, then type client.connect 185.228.124.78:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players The slot count is 8.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build This server runs build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.